Auflistung nach Autor "Schwind, Valentin"
Anzeige der Dokumente 1-17 von 17
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Accuracy of a Low-Cost 3D-printed Head-Mounted Eye Tracker
Schwind, Valentin; Pohl, Norman; Bader, Patrick
259-262 -
The Effect of Presence and Appearance of Guides in Virtual Reality Exhibitions
Rzayev, Rufat; Karaman, Gürkan; Wolf, Katrin; Henze, Niels; Schwind, Valentin
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Effects of position of real-time translation on AR glasses
Rzayev, Rufat; Hartl, Sabrina; Wittmann, Vera; Schwind, Valentin; Henze, Niels
251–257 -
Effects of Smart Virtual Assistants’ Gender and Language
Habler, Florian; Schwind, Valentin; Henze, Niels
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EyePointing: A Gaze-Based Selection Technique
Schweigert, Robin; Schwind, Valentin; Mayer, Sven
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HCI Lecture - Material for Teaching Human-Computer Interaction
Henze, Niels; Kocur, Martin; Schmidt, Albrecht; Schwind, Valentin; Wolf, Katrin
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How to Induce a Physical and Virtual Rubber Hand Illusion
Kalus, Alexander; Kocur, Martin; Henze, Niels; Bogon, Johanna; Schwind, Valentin
572-575 -
The Negative Effect on Postural Ergonomics of Non-Sedentary Workplace Desks in Virtual Reality
Sehrt, Jessica; Neumann, Henrico Putra; Wenzel, Julian Niclas; Kindermann, Luca; Schwind, Valentin
355-360 -
Remote Drawing on Vertical Surfaces with a Self-Actuated Display
Bader, Patrick; Pohl, Norman; Schwind, Valentin; Henze, Niels; Wolf, Katrin; Schneegass, Stefan; Schmidt, Albrecht
447-450 -
Text Analysis Using Large High-Resolution Displays
Mayer, Sven; Lischke, Lars; Schwind, Valentin; Gärtner, Markus; Hämmerle, Eric; Turcan, Emine; Rheinwald, Florin; Murawski, Gustav; Kuhn, Jonas; Henze, Niels
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The Uncanny Valley and the Importance of Eye Contact
Schwind, Valentin; Jäger, Solveigh
93–104 -
The Uncanny Valley and the Importance of Eye Contact
Schwind, Valentin; Jäger, Solveigh
153-162 -
Towards an Investigation of Avatars’ Sweat Effects during Physical Exertion in Virtual Reality
Kocur, Martin; Henze, Niels; Schwind, Valentin
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Towards an Investigation of Embodiment Time in Virtual Reality
Kocur, Martin; Roth, Daniel; Schwind, Valentin
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Understanding Visual-Haptic Integration of Avatar Hands using a Fitts' Law Task in Virtual Reality
Schwind, Valentin; Leusmann, Jan; Henze, Niels
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Utilizing the Proteus Effect to Improve Interactions using Full-Body Avatars in Virtual Reality
Kocur, Martin; Schwind, Valentin; Henze, Niels
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WristConduct: Biometric User Authentication Using Bone Conduction at the Wrist
Sehrt, Jessica; Lu, Feng Yi; Husske, Leonard; Roesler, Anton; Schwind, Valentin
361-365

