<?xml version="1.0" encoding="UTF-8"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/">
<title>VR/AR Workshop 2020</title>
<link href="http://dl.gi.de/handle/20.500.12116/33418" rel="alternate"/>
<subtitle/>
<id>http://dl.gi.de/handle/20.500.12116/33418</id>
<updated>2026-07-21T13:37:35Z</updated>
<dc:date>2026-07-21T13:37:35Z</dc:date>
<entry>
<title>Open TSST VR: Trier Social Stress Test in Virtual Reality</title>
<link href="http://dl.gi.de/handle/20.500.12116/33443" rel="alternate"/>
<author>
<name>Standard, William</name>
</author>
<author>
<name>Zielasko, Daniel</name>
</author>
<author>
<name>von Dawans, Bernadette</name>
</author>
<author>
<name>Domes, Gregor</name>
</author>
<author>
<name>Weyers, Benjamin</name>
</author>
<id>http://dl.gi.de/handle/20.500.12116/33443</id>
<updated>2020-07-24T13:51:20Z</updated>
<published>2020-01-01T00:00:00Z</published>
<summary type="text">Open TSST VR: Trier Social Stress Test in Virtual Reality
Standard, William; Zielasko, Daniel; von Dawans, Bernadette; Domes, Gregor; Weyers, Benjamin
Weyers, Benjamin; Lürig, Christoph; Zielasko, Daniel
</summary>
<dc:date>2020-01-01T00:00:00Z</dc:date>
</entry>
<entry>
<title>Towards Preservation and Availability of Heterogeneous Cultural Heritage Research Data via a Virtual Museum</title>
<link href="http://dl.gi.de/handle/20.500.12116/33439" rel="alternate"/>
<author>
<name>Zielasko, Daniel</name>
</author>
<author>
<name>Feld, Nico</name>
</author>
<author>
<name>Flemming, Carlo</name>
</author>
<author>
<name>Lungershausen, Philip</name>
</author>
<author>
<name>Morgenthal, Andreas</name>
</author>
<author>
<name>Schmitz, Sascha D.</name>
</author>
<author>
<name>Mattern, Torsten</name>
</author>
<author>
<name>Weyers, Benjamin</name>
</author>
<id>http://dl.gi.de/handle/20.500.12116/33439</id>
<updated>2020-07-24T13:51:20Z</updated>
<published>2020-01-01T00:00:00Z</published>
<summary type="text">Towards Preservation and Availability of Heterogeneous Cultural Heritage Research Data via a Virtual Museum
Zielasko, Daniel; Feld, Nico; Flemming, Carlo; Lungershausen, Philip; Morgenthal, Andreas; Schmitz, Sascha D.; Mattern, Torsten; Weyers, Benjamin
Weyers, Benjamin; Lürig, Christoph; Zielasko, Daniel
</summary>
<dc:date>2020-01-01T00:00:00Z</dc:date>
</entry>
<entry>
<title>When Spatial Devices are not an Option: Object Manipulation in Virtual Reality using 2D Input Devices</title>
<link href="http://dl.gi.de/handle/20.500.12116/33442" rel="alternate"/>
<author>
<name>Bellgardt, Martin</name>
</author>
<author>
<name>Krause, Niklas</name>
</author>
<author>
<name>Kuhlen, Torsten W.</name>
</author>
<id>http://dl.gi.de/handle/20.500.12116/33442</id>
<updated>2020-07-24T13:51:20Z</updated>
<published>2020-01-01T00:00:00Z</published>
<summary type="text">When Spatial Devices are not an Option: Object Manipulation in Virtual Reality using 2D Input Devices
Bellgardt, Martin; Krause, Niklas; Kuhlen, Torsten W.
Weyers, Benjamin; Lürig, Christoph; Zielasko, Daniel
</summary>
<dc:date>2020-01-01T00:00:00Z</dc:date>
</entry>
<entry>
<title>Virtual Lenses as Embodied Tools for Immersive Analytics</title>
<link href="http://dl.gi.de/handle/20.500.12116/33441" rel="alternate"/>
<author>
<name>Kluge, Sven</name>
</author>
<author>
<name>Gladisch, Stefan</name>
</author>
<author>
<name>Freiherr von Lukas, Uwe</name>
</author>
<author>
<name>Staadt, Oliver</name>
</author>
<author>
<name>Tominski, Christian</name>
</author>
<id>http://dl.gi.de/handle/20.500.12116/33441</id>
<updated>2020-07-24T13:51:20Z</updated>
<published>2020-01-01T00:00:00Z</published>
<summary type="text">Virtual Lenses as Embodied Tools for Immersive Analytics
Kluge, Sven; Gladisch, Stefan; Freiherr von Lukas, Uwe; Staadt, Oliver; Tominski, Christian
Weyers, Benjamin; Lürig, Christoph; Zielasko, Daniel
</summary>
<dc:date>2020-01-01T00:00:00Z</dc:date>
</entry>
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