<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0">
<channel>
<title>VR/AR Workshop 2021</title>
<link>http://dl.gi.de/handle/20.500.12116/38675</link>
<description/>
<pubDate>Thu, 23 Jul 2026 10:47:06 GMT</pubDate>
<dc:date>2026-07-23T10:47:06Z</dc:date>
<item>
<title>Augmented Reality for Massive Particle Distribution</title>
<link>http://dl.gi.de/handle/20.500.12116/38694</link>
<description>Augmented Reality for Massive Particle Distribution
Bahnmüller, Anna; Wulkop, Jan; Gilg, Jonas; Schanz, Daniel; Schröder, Andreas; Albuquerque, Georgia; Gerndt, Andreas
Weier, Martin; Bues, Matthias; Wechner, Reto
</description>
<pubDate>Fri, 01 Jan 2021 00:00:00 GMT</pubDate>
<guid isPermaLink="false">http://dl.gi.de/handle/20.500.12116/38694</guid>
<dc:date>2021-01-01T00:00:00Z</dc:date>
</item>
<item>
<title>Echtzeit-Fingertracking in Unity 3D durch 3D Convolutional Neural Networks in einem Multi-Depth-Camera-Setup</title>
<link>http://dl.gi.de/handle/20.500.12116/38693</link>
<description>Echtzeit-Fingertracking in Unity 3D durch 3D Convolutional Neural Networks in einem Multi-Depth-Camera-Setup
Dewitz, Bastian; Picker, Tobias; Geiger, Chris; Steinicke, Frank
Weier, Martin; Bues, Matthias; Wechner, Reto
</description>
<pubDate>Fri, 01 Jan 2021 00:00:00 GMT</pubDate>
<guid isPermaLink="false">http://dl.gi.de/handle/20.500.12116/38693</guid>
<dc:date>2021-01-01T00:00:00Z</dc:date>
</item>
<item>
<title>Why are you running: Discovering the impact of a GPS component on player movement in games</title>
<link>http://dl.gi.de/handle/20.500.12116/38692</link>
<description>Why are you running: Discovering the impact of a GPS component on player movement in games
Jäger, Niklas; Wolf, Joshua; Wershofen, Andreas
Weier, Martin; Bues, Matthias; Wechner, Reto
</description>
<pubDate>Fri, 01 Jan 2021 00:00:00 GMT</pubDate>
<guid isPermaLink="false">http://dl.gi.de/handle/20.500.12116/38692</guid>
<dc:date>2021-01-01T00:00:00Z</dc:date>
</item>
<item>
<title>Real-Time Relighting of Video Streams for Augmented Virtuality Scenes</title>
<link>http://dl.gi.de/handle/20.500.12116/38691</link>
<description>Real-Time Relighting of Video Streams for Augmented Virtuality Scenes
Davin, Till; Herder, Jens
Weier, Martin; Bues, Matthias; Wechner, Reto
</description>
<pubDate>Fri, 01 Jan 2021 00:00:00 GMT</pubDate>
<guid isPermaLink="false">http://dl.gi.de/handle/20.500.12116/38691</guid>
<dc:date>2021-01-01T00:00:00Z</dc:date>
</item>
</channel>
</rss>
