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dc.contributor.authorFerrein, Alexander
dc.date2010-07-01
dc.date.accessioned2018-01-08T09:14:21Z
dc.date.available2018-01-08T09:14:21Z
dc.date.issued2010
dc.identifier.issn1610-1987
dc.identifier.urihttp://dl.gi.de/handle/20.500.12116/11139
dc.description.abstractIn this extended abstract we describe the robot programming and planning language Readylog, a Golog dialect which was developed to support the decision making of robots acting in dynamic real-time domains like robotic soccer. The formal framework of Readylog, which is based on the situation calculus, features imperative control structures like loops and procedures, allows for decision-theoretic planning, and accounts for a continuously changing world. We developed high-level controllers in Readylog for our soccer robots in RoboCup’s Middle-size league, but also for service robots and for autonomous agents in interactive computer games.
dc.publisherSpringer
dc.relation.ispartofKI - Künstliche Intelligenz: Vol. 24, No. 2
dc.relation.ispartofseriesKI - Künstliche Intelligenz
dc.subjectCognitive robotics
dc.subjectReasoning about actions
dc.titleRobot Controllers for Highly Dynamic Environments with Real-time Constraints
dc.typeText/Journal Article
mci.reference.pages175-178
gi.identifier.doi10.1007/s13218-010-0041-3


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