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dc.contributor.authorKulms, Philipp
dc.contributor.authorvan Welbergen, Herwin
dc.contributor.authorKopp, Stefan
dc.contributor.editorDachselt, Raimund
dc.contributor.editorWeber, Gerhard
dc.date.accessioned2018-08-18T08:00:14Z
dc.date.available2018-08-18T08:00:14Z
dc.date.issued2018
dc.identifier.urihttp://dl.gi.de/handle/20.500.12116/16734
dc.description.abstractModern user interfaces (UI) often provide natural and multimodal interaction, sometimes modelled in the form of a conversation with an anthropomorphic agent embedded in the system. Designing such interfac-es is a challenging task. Furthermore, it is often not clear which user scenarios will profit from a social, conversational interaction paradigm and how it could be integrated with classic paradigms like direct manipulation interfaces. Our multimodal prototyping framework MultiPro helps designers in rapidly designing UIs to explore these questions. It allows the easy prototyping and evaluation of UI using a mix of anthropomorphic (e.g., human-like appearance, speech) and classic graphical elements. We illustrate how designers can specify the look and interaction flow with MultiPro, how MultiPro supports user-based evaluation of the designs, and how MultiPro is used in HCI research applications.en
dc.language.isoen
dc.publisherGesellschaft für Informatik e.V.
dc.relation.ispartofMensch und Computer 2018 - Tagungsband
dc.relation.ispartofseriesMensch und Computer
dc.subjectPrototyping Framework
dc.subjectMultimodale Benutzerschnittstellen
dc.subjectAnthropomorphe Agenten
dc.subjectInteraktionsmodellierung
dc.subjectEvaluation
dc.titleMultiPro: Prototyping Multimodal UI with Anthropomorphic Agentsen
dc.typeText/Conference Paper
dc.pubPlaceBonn
mci.document.qualitydigidoc
mci.conference.sessiontitleLangbeiträge
mci.conference.locationDresden
mci.conference.date2.-5. September 2018
dc.identifier.doi10.18420/muc2018-mci-0236


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