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dc.contributor.authorGrimen, Gisle
dc.contributor.authorMönch, Christian
dc.contributor.authorMidtstraum, Roger
dc.contributor.editorKaragiannis, Dimitris
dc.contributor.editorMayr, Heinrich C.
dc.date.accessioned2019-08-12T12:49:19Z
dc.date.available2019-08-12T12:49:19Z
dc.date.issued2006
dc.identifier.isbn3-88579-178-1
dc.identifier.issn1617-5468
dc.identifier.urihttp://dl.gi.de/handle/20.500.12116/24193
dc.description.abstractWe describe a new purely software-based, self-checking mechanism designed to prevent tampering of client programs in client/server-applications like online-games, peer-to-peer networks, or online auction systems. Our mechanism consists of randomly creating checksum algorithms at the server. The checksum algorithms are integrated into autonomous short-lived software code, called Mobile Guards, which are downloaded to a client program during its execution. The client programs are designed to be functionally dependent on the execution of a Mobile Guard. The randomly created checksum functions and the concept of Mobile Guards enable a highly dynamic protection mechanism, capable of rapidly evolving as new threats arise.en
dc.language.isoen
dc.publisherGesellschaft für Informatik e.V.
dc.relation.ispartofInformation Systems Technology and its Applications, 5th International Conference ISTA 2006
dc.relation.ispartofseriesLecture Notes in Informatics (LNI) - Proceedings, Volume P-84
dc.titleTamper protection of online clients through random checksum algorithmsen
dc.typeText/Conference Paper
dc.pubPlaceBonn
mci.reference.pages67-79
mci.conference.sessiontitleRegular Research Papers
mci.conference.locationKlagenfurt, Austria
mci.conference.dateMay 30-31, 2006


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