| dc.contributor.author | Maquil, Valérie | |
| dc.contributor.author | Afkari Roshkari, Hoorieh | |
| dc.contributor.author | Moll, Christian | |
| dc.contributor.author | Hermen, Johannes | |
| dc.contributor.author | Latour, Thibaud | |
| dc.contributor.editor | Alt, Florian | |
| dc.contributor.editor | Bulling, Andreas | |
| dc.contributor.editor | Döring, Tanja | |
| dc.date.accessioned | 2019-08-22T04:36:45Z | |
| dc.date.available | 2019-08-22T04:36:45Z | |
| dc.date.issued | 2019 | |
| dc.identifier.uri | http://dl.gi.de/handle/20.500.12116/24660 | |
| dc.description.abstract | To allow researchers in exploring the use of active tangibles in different tabletop scenarios, affordable and easy-to-use rapid prototyping tools are needed. This paper presents the design and implementation of active tangibles that are based on a microcontroller based development platform called Kniwwelino. They are wirelessly connected via WiFi and can be programmed in Arduino or using a block-based visual programming language. We present the details of our implementation, propose a scenario of use, and describe our findings gained from the implementation of this scenario. | en |
| dc.description.uri | https://dl.acm.org/authorize?N681218 | |
| dc.language.iso | en | |
| dc.publisher | ACM | |
| dc.relation.ispartof | Mensch und Computer 2019 - Tagungsband | |
| dc.relation.ispartofseries | Mensch und Computer | |
| dc.subject | Tabletop Interaction | |
| dc.subject | Tangible User Interfaces | |
| dc.subject | Rapid Prototyping | |
| dc.subject | Kniwwelino | |
| dc.title | Active Tangibles for Tabletop Interaction based on the Kniwwelino Prototyping Platform | en |
| dc.type | Text/Conference Paper | |
| dc.pubPlace | New York | |
| mci.document.quality | digidoc | |
| mci.conference.sessiontitle | MCI: Short Paper (Poster) | |
| mci.conference.location | Hamburg | |
| mci.conference.date | 8.-11. September 2019 | |
| dc.identifier.doi | 10.1145/3340764.3344888 | |