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dc.contributor.authorStamer, Heiko
dc.contributor.editorWulf, Christopher
dc.contributor.editorLucks, Stefan
dc.contributor.editorYau, Po-Wah
dc.date.accessioned2019-08-26T12:42:14Z
dc.date.available2019-08-26T12:42:14Z
dc.date.issued2005
dc.identifier.isbn3-88579-403-9
dc.identifier.issn1617-5468
dc.identifier.urihttp://dl.gi.de/handle/20.500.12116/24841
dc.description.abstractThere are many wonderful protocols in cryptography which are still waiting for their realization. Here we consider efficient solutions for secure electronic card games. Our contribution seems to be the first known practical implementation that requires no trusted third-party and simultaneously keeps the players' strategies confidential. The provided open source library LibTMCG can be used for creating secure peer-to-peer games and furthermore for some unusual applications, e.g., secure multiparty computation or simple electronic voting schemes.en
dc.language.isoen
dc.publisherGesellschaft für Informatik e.V.
dc.relation.ispartofWEWoRC 2005 – Western European Workshop on Research in Cryptology
dc.relation.ispartofseriesLecture Notes in Informatics (LNI) - Proceedings, Volume P-74
dc.subjectMental poker
dc.subjecte-gambling
dc.subjectsecure electronic card games
dc.subjectverifiable secret shuffle
dc.subjectsecure multi-party computation
dc.subjectzero-knowledge proofs
dc.titleEfficient electronic gambling: an extended implementation of the toolbox for mental card gamesen
dc.typeText/Conference Paper
dc.pubPlaceBonn
mci.reference.pages1-12
mci.conference.sessiontitleRegular Research Papers
mci.conference.locationLeuven, Belgium
mci.conference.date5.-7. July 2005


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