| dc.contributor.author | Roth, Daniel | |
| dc.contributor.author | Podkosova, Iana | |
| dc.contributor.author | Nilsson, Niels Christian | |
| dc.contributor.author | Kulik, Alexander | |
| dc.contributor.author | Bruder, Gerd | |
| dc.date.accessioned | 2019-09-05T00:59:45Z | |
| dc.date.available | 2019-09-05T00:59:45Z | |
| dc.date.issued | 2019 | |
| dc.identifier.uri | http://dl.gi.de/handle/20.500.12116/25174 | |
| dc.description.abstract | The availability of tracking solutions allowing for the embodiment
of users in Virtual- Mixed- and Augmented Reality
(VR/MR/AR) applications challenges human-computer interaction
(HCI) developers. Many potentials are yet to be
explored. By no means is the most realistic replication of the
user and the interaction a general optimum for all applications.
In turn, altered body representations have perceptual
impacts on the users themselves as well as on the perception
of the interaction (“Kleider machen Leute”). To support a
discussion and the generation of a common agenda, we will
organize a half-day workshop on User-embodied Interaction
in VR (UIVR) gathering researchers and practitioners emphasizing
the discussion of different positions on applications
and findings to collect guidelines for future developments. | en |
| dc.language.iso | en | |
| dc.publisher | Gesellschaft für Informatik e.V. | |
| dc.relation.ispartof | Mensch und Computer 2019 - Workshopband | |
| dc.relation.ispartofseries | Mensch und Computer | |
| dc.subject | Body ownership | |
| dc.subject | avatars | |
| dc.subject | virtual interaction | |
| dc.title | User-embodied Interaction in Virtual Reality (UIVR) | en |
| dc.type | Text/Conference Poster | |
| dc.pubPlace | Bonn | |
| mci.document.quality | digidoc | |
| mci.conference.sessiontitle | MCI: Workshop | |
| mci.conference.location | Hamburg | |
| mci.conference.date | 8.-11. September 2019 | |
| dc.identifier.doi | 10.18420/muc2019-ws-285 | |