| dc.contributor.author | Schmitt, Johann | |
| dc.contributor.author | Wienrich, Carolin | |
| dc.contributor.author | Latoschik, Marc Erich | |
| dc.contributor.author | Lugrin, Jean-Luc | |
| dc.date.accessioned | 2019-09-05T01:06:03Z | |
| dc.date.available | 2019-09-05T01:06:03Z | |
| dc.date.issued | 2019 | |
| dc.identifier.uri | http://dl.gi.de/handle/20.500.12116/25201 | |
| dc.description.abstract | In this paper, we present the first results of a user-defined
approach for designing gesture-driven commands for a first-person
shooter (FPS) game in Virtual Reality (VR). We identified
and categorized a set of common gestures for two
in-game actions as well as two system control operations.
We believe our preliminary results will interest VR game
designers and researchers | en |
| dc.language.iso | en | |
| dc.publisher | Gesellschaft für Informatik e.V. | |
| dc.relation.ispartof | Mensch und Computer 2019 - Workshopband | |
| dc.relation.ispartofseries | Mensch und Computer | |
| dc.subject | Virtual Reality | |
| dc.subject | Gestures | |
| dc.subject | Games | |
| dc.title | Investigating Gesture-based Commands for First-Person Shooter Games in Virtual Reality | en |
| dc.type | Text/Conference Poster | |
| dc.pubPlace | Bonn | |
| mci.document.quality | digidoc | |
| mci.conference.sessiontitle | MCI-WS24: User-embodied Interaction in Virtual Reality (UIVR) | |
| mci.conference.location | Hamburg | |
| mci.conference.date | 8.-11. September 2019 | |
| dc.identifier.doi | 10.18420/muc2019-ws-567 | |