| dc.contributor.author | Weber, Sandro | |
| dc.contributor.author | Klinker, Gudrun | |
| dc.date.accessioned | 2019-09-05T01:06:43Z | |
| dc.date.available | 2019-09-05T01:06:43Z | |
| dc.date.issued | 2019 | |
| dc.identifier.uri | http://dl.gi.de/handle/20.500.12116/25215 | |
| dc.description.abstract | We present the re-embodiment of human actors inside the Neurorobotics Platform [6] as a workin-progress. The Neurorobotics Platform (NRP) is built to design and perform robot embodiment
experiments in simulations. Virtual experiments consist of a simulated environment as well as artificial
actors in the form of robots with simulated brains. The goal is to allow users to spawn their personal
humanoid robotic body into an experiment, take control over it through VR hardware and with
this become active participants in experiments alongside and in cooperation with the simulated
robots/brains. | en |
| dc.language.iso | en | |
| dc.publisher | Gesellschaft für Informatik e.V. | |
| dc.relation.ispartof | Mensch und Computer 2019 - Workshopband | |
| dc.relation.ispartofseries | Mensch und Computer | |
| dc.subject | virtual reality | |
| dc.subject | embodiment | |
| dc.subject | re-embodiment | |
| dc.subject | neurorobotics | |
| dc.title | VR Re-Embodiment in the Neurorobotics Platform | en |
| dc.type | Text/Conference Poster | |
| dc.pubPlace | Bonn | |
| mci.document.quality | digidoc | |
| mci.conference.sessiontitle | MCI-WS24: User-embodied Interaction in Virtual Reality (UIVR) | |
| mci.conference.location | Hamburg | |
| mci.conference.date | 8.-11. September 2019 | |
| dc.identifier.doi | 10.18420/muc2019-ws-585 | |