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dc.contributor.authorFeld, Nico
dc.contributor.authorWeyers, Benjamin
dc.date.accessioned2019-09-05T01:08:01Z
dc.date.available2019-09-05T01:08:01Z
dc.date.issued2019
dc.identifier.urihttp://dl.gi.de/handle/20.500.12116/25234
dc.description.abstractUsing a collaborative virtual environment (CVE) can reduce the barriers of remote communication, which makes CVEs being increasingly used to support collaborative work between spatially dispersed collaborators. Augmented reality (AR) builds a bridge between working in real and virtual environment, which makes AR a candidate technology to implement CVEs. To structure this research field and to identify possible lacks of research, this paper proposes a design space of CVEs using AR. Therefore, we mapped described solutions in research literature onto the CVE's definition, which considers user-roles as well as benefits gained by AR. Additionally, we concentrate on the consistency of using specific keywords in the field. By means of the gained design space, we identified certain gaps in research and present potential next research topics in the field.en
dc.language.isoen
dc.publisherGesellschaft für Informatik e.V.
dc.relation.ispartofMensch und Computer 2019 - Workshopband
dc.relation.ispartofseriesMensch und Computer
dc.subjectaugmented reality
dc.subjecttelemaintenance
dc.subjectteleguidance
dc.subjecttelecollaboration
dc.subjecttelecooperation
dc.subjecttelementoring
dc.subjectteleteaching
dc.subjecttelepresence
dc.subjecttangibles
dc.subjectshared virtual environment
dc.subjectcollaborative virtual environment
dc.titleOverview of Collaborative Virtual Environments using Augmented Realityen
dc.typeText/Conference Poster
dc.pubPlaceBonn
mci.document.qualitydigidoc
mci.conference.sessiontitleMCI-WS07: Virtual and Augmented Reality in Everyday Context (VARECo)
mci.conference.locationHamburg
mci.conference.date8.-11. September 2019
dc.identifier.doi10.18420/muc2019-ws-617


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