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dc.contributor.authorBrown, Michael
dc.contributor.authorShefi-Simchon, Yochai
dc.contributor.authorCommike, Allan
dc.contributor.editorKnop, Jan von
dc.contributor.editorHaverkamp, Wilhelm
dc.contributor.editorJessen, Eike
dc.date.accessioned2019-10-11T11:07:07Z
dc.date.available2019-10-11T11:07:07Z
dc.date.issued2004
dc.identifier.isbn3-88579-384-9
dc.identifier.issn1617-5468
dc.identifier.urihttp://dl.gi.de/handle/20.500.12116/28587
dc.description.abstractThe OpenGL Vizserver computing solution is one of the key enabling technologies in a Visual Area Network (VAN). These solutions distribute the interactive graphics generated by powerful visual servers to remote, light-weight clients. Visual Area Networking enables remote users and distributed teams to manipulate and visualize large data sets at rates that are tens to thousands of times faster than is possible with desktop systems.en
dc.language.isoen
dc.publisherGesellschaft für Informatik e.V.
dc.relation.ispartofE-Science und Grid Ad-hoc Netze Medienintegration, 18. DFN-Arbeitstagung über Kommunikationsnetze
dc.relation.ispartofseriesLecture Notes in Informatics (LNI) - Proceedings, Volume P-55
dc.titleOpenGL Vizserver 3.1 – Application transparent remote interactive visualization and collaborationen
dc.typeText/Conference Paper
dc.pubPlaceBonn
mci.reference.pages305-320
mci.conference.sessiontitleRegular Research Papers
mci.conference.locationDüsseldorf
mci.conference.date2004


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