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dc.contributor.authorLabes, Stine
dc.contributor.editorPlödereder, E.
dc.contributor.editorGrunske, L.
dc.contributor.editorSchneider, E.
dc.contributor.editorUll, D.
dc.date.accessioned2017-07-26T11:00:36Z
dc.date.available2017-07-26T11:00:36Z
dc.date.issued2014
dc.identifier.isbn978-3-88579-626-8
dc.identifier.issn1617-5468
dc.description.abstractWhile the cloud concept has passed the hype of emerging technologies, community clouds became more popular, but are rarely addressed in publications so far. Within our research, we iteratively developed a business board game that contributes to give a more elaborate and realistic user experience for a complex cooperative situation and the strategy development in a community cloud. With action research, the game closely fits to a relevant defined problem and we validated its efficacy within a workshop with expert IT practitioners. Finally, we conclude with benefits for academic research and practical implementations.en
dc.language.isoen
dc.publisherGesellschaft für Informatik e.V.
dc.relation.ispartofInformatik 2014
dc.relation.ispartofseriesLecture Notes in Informatics (LNI) - Proceedings, Volume P-232
dc.titleA game-based evaluation model for a successful cooperation in cloud computingen
dc.typeText/Conference Paper
dc.pubPlaceBonn
mci.reference.pages371-382
mci.conference.locationStuttgart
mci.conference.date22.-26. September 2014


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