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dc.contributor.authorStörrle, Harald
dc.contributor.editorGlinz, Martin
dc.contributor.editorMüller-Luschnat, Günther
dc.date.accessioned2019-12-13T08:57:08Z
dc.date.available2019-12-13T08:57:08Z
dc.date.issued2002
dc.identifier.isbn3-88579-342-3
dc.identifier.issn1617-5468
dc.identifier.urihttp://dl.gi.de/handle/20.500.12116/30653
dc.description.abstractThis paper presents a simple method for the initial design and validation of graphical user interfaces by group exercises based on brainstorming and storyboarding with paper prototypes. It requires no technical skill on behalf of the participants, and may thus be used with end users. The method helps to initiate a group process and motivate them-by getting these people involved early, the acceptance of the overall development effort may be improved. The approach also proposes a syntactic variant of UML state transition diagrams as a User Interface Design Language (UIDL).en
dc.language.isoen
dc.publisherGesellschaft für Informatik e.V.
dc.relation.ispartofModellierung 2002, Modellierung in der Praxis – Modellierung für die Praxis
dc.relation.ispartofseriesLecture Notes in Informatics (LNI) - Proceedings, Volume P-12
dc.titleGroup exercises for the design and validation of graphical user interfacesen
dc.typeText/Conference Paper
dc.pubPlaceBonn
mci.reference.pages135-146
mci.conference.sessiontitleRegular Research Papers
mci.conference.locationTutzing
mci.conference.date25.-27. März 2002


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