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dc.contributor.authorSchwartz, Lou
dc.contributor.authorMaquil, Valérie
dc.contributor.authorMoll, Christian
dc.contributor.authorMayer, Hélène
dc.contributor.editorBurghardt, Manuel
dc.contributor.editorWimmer, Raphael
dc.contributor.editorWolff, Christian
dc.contributor.editorWomser-Hacker, Christa
dc.date.accessioned2017-08-09T20:56:40Z
dc.date.available2017-08-09T20:56:40Z
dc.date.issued2017
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/3194
dc.description.abstractThis paper presents an approach for involving the teacher as end-users in the development of tangible systems for the classroom. The approach makes use of a series of building blocks, a web tool to visually specify and generate XML files, as well as a piece of software automatically generating running applications from these specification files on a tangible tabletop. In October 2016, we have organised a workshop where 37 teachers created new tangible learning activities with the provided tools. In this paper we present the results from a questionnaire we distributed to these teachers, focussing on the usability of the web platform and the utility of the tools for their classroom.en
dc.language.isoen
dc.publisherGesellschaft für Informatik e.V.
dc.relation.ispartofMensch und Computer 2017 - Workshopband
dc.relation.ispartofseriesMensch und Computer
dc.subjectend-user development
dc.subjectEUD
dc.subjecttangible user interface
dc.subjectTUI
dc.subjectclassroom
dc.titleTeachers’ feedback on the end-user development of tangible systemsen
dc.typeText/Conference Paper
dc.pubPlaceRegensburg
mci.document.qualitydigidoc
mci.conference.sessiontitleMCI-WS08: 10. Workshop „Be-greifbare Interaktion“
mci.conference.locationRegensburg
mci.conference.date10.-13. September 2017
dc.identifier.doi10.18420/muc2017-ws08-0284


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