| dc.contributor.author | Sykownik, Philipp | |
| dc.contributor.author | Masuch, Maic | |
| dc.contributor.editor | Wienrich, Carolin | |
| dc.contributor.editor | Wintersberger, Philipp | |
| dc.contributor.editor | Weyers, Benjamin | |
| dc.date.accessioned | 2021-09-05T18:56:35Z | |
| dc.date.available | 2021-09-05T18:56:35Z | |
| dc.date.issued | 2021 | |
| dc.identifier.uri | http://dl.gi.de/handle/20.500.12116/37367 | |
| dc.description.abstract | We align with current academic tendencies to think of virtual social interaction beyond replicating physical reality and propose a design systematization for a guided conceptualization and evaluation of augmented virtual social touch. By augmenting social touch, we refer to stimuli accompanying virtual avatar-avatar collisions, e.g., particle effects, sounds, or vibrations. Further, we share impressions of first prototypical implementations focusing on visual augmentations and define future research directions. | en |
| dc.language.iso | en | |
| dc.publisher | Gesellschaft für Informatik e.V. | |
| dc.relation.ispartof | Mensch und Computer 2021 - Workshopband | |
| dc.relation.ispartofseries | Mensch und Computer | |
| dc.subject | virtual reality | |
| dc.subject | augmented social interaction | |
| dc.subject | Social VR | |
| dc.subject | mediated
social touch | |
| dc.subject | embodied interaction | |
| dc.title | Developing a Framework for Designing Augmentations of Social Touch in Multiuser Virtual Reality | en |
| dc.type | Text/Conference Poster | |
| dc.pubPlace | Bonn | |
| mci.document.quality | digidoc | |
| mci.conference.sessiontitle | MCI-WS16: 3rd Workshop on User-Embodied Interaction in Virtual Reality (UIVR) | |
| mci.conference.location | Ingolstadt | |
| mci.conference.date | 5.-8. September 2021 | |
| dc.identifier.doi | 10.18420/muc2021-mci-ws16-241 | |