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dc.contributor.authorMüller, Mathias
dc.contributor.authorKammer, Dietrich
dc.contributor.editorMarky, Karola
dc.contributor.editorGrünefeld, Uwe
dc.contributor.editorKosch, Thomas
dc.date.accessioned2022-08-30T10:27:27Z
dc.date.available2022-08-30T10:27:27Z
dc.date.issued2022
dc.identifier.urihttp://dl.gi.de/handle/20.500.12116/39068
dc.description.abstractWithin the last years, several use-cases for Elastic Displays have been explored, showing the potential for this novel technology. However, one of the shortcomings of this type of interface is that it is not possible to provide active haptic feedback to the user. This feature is limited to actuated displays, which in turn are much more complex to build, more expensive, less robust and portable. In this paper, we describe another approach to provide basic active haptic feedback for Elastic Displays by using vibration motors.We explore different options for vibrotactile feedback and describe the results of a student project in which some of the concepts were realized as part of a small game prototype.en
dc.language.isoen
dc.publisherGesellschaft für Informatik e.V.
dc.relation.ispartofMensch und Computer 2022 - Workshopband
dc.relation.ispartofseriesMensch und Computer
dc.subjectShape-Changing Interfaces
dc.subjectElastic Displays
dc.subjectInteraction Design
dc.subjectInteraction Metaphors
dc.subjectTactile Feedback
dc.titleAugmenting Elastic Displays with Active Vibrotactile Feedbacken
dc.typeText/Conference Poster
dc.pubPlaceBonn
mci.document.qualitydigidoc
mci.conference.sessiontitleMCI-WS04: 15. Workshop Be-greifbare Interaktion
mci.conference.locationDarmstadt
mci.conference.date4.-7. September 2022
dc.identifier.doi10.18420/muc2022-mci-ws04-359


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