Zur Kurzanzeige

dc.contributor.authorKassem, Khaled
dc.contributor.authorMichahelles, Florian
dc.contributor.editorMarky, Karola
dc.contributor.editorGrünefeld, Uwe
dc.contributor.editorKosch, Thomas
dc.date.accessioned2022-09-30T18:12:39Z
dc.date.available2022-09-30T18:12:39Z
dc.date.issued2022
dc.identifier.urihttp://dl.gi.de/handle/20.500.12116/39622
dc.description.abstractAs collaborative robots enter industrial shop floors, logistics, and manufacturing, rapid and flexible evaluation of human-machine interaction has become more important. The availability of consumer headsets for virtual and augmented realities has lowered the barrier of entry for virtual environments. In this paper, we explore the different aspects of using such environments for simulating robots in user studies and present the first findings from our own research work. Finally, we recommend directions for applying and using simulation in human-robot interaction.en
dc.language.isoen
dc.publisherGesellschaft für Informatik e.V.
dc.relation.ispartofMensch und Computer 2022 - Workshopband
dc.relation.ispartofseriesMensch und Computer
dc.titleExploring Human-robot Interaction by Simulating Robotsen
dc.typeText/Conference Poster
dc.pubPlaceBonn
mci.document.qualitydigidoc
mci.conference.sessiontitleWS13: User Experience and Social Interaction with Robots
mci.conference.locationDarmstadt
mci.conference.date4.-7. September 2022
dc.identifier.doi10.18420/muc2022-mci-ws13-453


Dateien zu dieser Ressource

Thumbnail

Zur Kurzanzeige