Tutorial (TUT06) and Workshop (WS25) on Creating Advanced Artificial Intelligence in Games (CAAI4GAMES)
| dc.contributor.author | Ritter, Marc | |
| dc.contributor.author | Marbach, Alexander | |
| dc.contributor.author | Stockmann, Daniel | |
| dc.contributor.author | Heinzig, Manuel | |
| dc.contributor.author | Roschke, Christian | |
| dc.contributor.author | Langner, Holger | |
| dc.contributor.editor | Eibl, Maximilian | |
| dc.contributor.editor | Gaedke, Martin | |
| dc.date.accessioned | 2017-08-28T23:48:18Z | |
| dc.date.available | 2017-08-28T23:48:18Z | |
| dc.date.issued | 2017 | |
| dc.identifier.isbn | 978-3-88579-669-5 | |
| dc.identifier.issn | 1617-5468 | |
| dc.language.iso | de | |
| dc.publisher | Gesellschaft für Informatik, Bonn | |
| dc.relation.ispartof | INFORMATIK 2017 | |
| dc.relation.ispartofseries | Lecture Notes in Informatics (LNI) - Proceedings, Volume P-275 | |
| dc.title | Tutorial (TUT06) and Workshop (WS25) on Creating Advanced Artificial Intelligence in Games (CAAI4GAMES) | de |
| mci.reference.pages | 2599 | |
| mci.conference.sessiontitle | Tutorien | |
| mci.conference.location | Chemnitz | |
| mci.conference.date | 25.-29. September 2017 | |
| dc.identifier.doi | 10.18420/in2017_266 |


