Bodystorming als Best Practice Methode für die Entwicklung von AAL-Lösungen
| dc.contributor.author | Limbach, Tobias | de_DE |
| dc.contributor.author | Kim, Kathrin | de_DE |
| dc.contributor.author | Köppen, Jan | de_DE |
| dc.contributor.author | Klein,Peter | de_DE |
| dc.contributor.editor | Endmann, Anja | de_DE |
| dc.contributor.editor | Fischer, Holger | de_DE |
| dc.contributor.editor | Krökel, Malte | de_DE |
| dc.date.accessioned | 2017-11-18T00:29:53Z | |
| dc.date.available | 2017-11-18T00:29:53Z | |
| dc.date.issued | 2015 | |
| dc.identifier.uri | http://dl.gi.de/handle/20.500.12116/5580 | |
| dc.description.abstract | de_DE | |
| dc.publisher | De Gruyter Oldenbourg | de_DE |
| dc.relation.ispartof | Mensch und Computer 2015 – Usability Professionals | de_DE |
| dc.relation.ispartofseries | Usability Professionals | de_DE |
| dc.subject | Bodystorming | de_DE |
| dc.subject | Ambient Assisted Living | de_DE |
| dc.subject | AAL | de_DE |
| dc.subject | Designprozess | de_DE |
| dc.subject | User-centered design | de_DE |
| dc.subject | Gestaltungsprozess | de_DE |
| dc.title | Bodystorming als Best Practice Methode für die Entwicklung von AAL-Lösungen | de_DE |
| dc.type | talk | de_DE |
| dc.pubPlace | Berlin | de_DE |
| mci.document.quality | digidoc | de_DE |
| mci.reference.pages | 123-132 | de_DE |
| mci.conference.sessiontitle | UX Methoden | de_DE |


