| dc.contributor.author | Sikking, Peter | de_DE |
| dc.contributor.editor | Bosenick, Tim | de_DE |
| dc.contributor.editor | Hassenzahl, Marc | de_DE |
| dc.contributor.editor | Peissner, Matthias | de_DE |
| dc.contributor.editor | Müller-Prove, Matthias | de_DE |
| dc.date.accessioned | 2017-11-18T00:42:08Z | |
| dc.date.available | 2017-11-18T00:42:08Z | |
| dc.date.issued | 2006 | |
| dc.identifier.uri | http://dl.gi.de/handle/20.500.12116/6000 | |
| dc.description.abstract | We present a hands-on user interaction architecture process, that can be adapted to many software project situations, whether desktop, web or mobile. One of the most important aspects is to define a product vision with the project team, to provide a foundation for further methods. | de_DE |
| dc.publisher | Fraunhofer Verlag | de_DE |
| dc.relation.ispartof | Tagungsband UP06 | de_DE |
| dc.relation.ispartofseries | Usability Professionals | de_DE |
| dc.subject | practical | de_DE |
| dc.subject | process | de_DE |
| dc.subject | product vision | de_DE |
| dc.title | Hands-on User InteractionArchitecture | de_DE |
| dc.type | other | de_DE |
| dc.pubPlace | Stuttgart | de_DE |
| mci.document.quality | digidoc | de_DE |
| mci.reference.pages | 164-166 | de_DE |
| mci.conference.sessiontitle | Interaktionsdesign | de_DE |