| dc.contributor.author | Latzina, Markus | de_DE |
| dc.contributor.author | Rummel, Bernard | de_DE |
| dc.contributor.editor | Herczeg, Michael | de_DE |
| dc.contributor.editor | Prinz, Wolfgang | de_DE |
| dc.contributor.editor | Oberquelle, Horst | de_DE |
| dc.date.accessioned | 2017-11-22T14:38:04Z | |
| dc.date.available | 2017-11-22T14:38:04Z | |
| dc.date.issued | 2002 | |
| dc.identifier.isbn | 3-519-00364-3 | |
| dc.identifier.uri | http://dl.gi.de/handle/20.500.12116/6767 | |
| dc.description.abstract | Applying user-centered design methodology, we developed a usability training workshop for beginning
developers which has remarkable impact on participants’ attitudes towards the collaboration with nontechnical
professions. Mainly through a simulation game we let course participants experience typical pitfalls
of and opportunities for collaboration with non-technical professions in the development team, with the
primary focus on User Interface Designers. Rather than teaching abstract high-level usability principles we
induce learning by insight and social forms of learning. | de_DE |
| dc.language.iso | en | |
| dc.publisher | B. G. Teubner | de_DE |
| dc.relation.ispartof | Mensch & Computer 2002: Vom interaktiven Werkzeug zu kooperativen Arbeits- und Lernwelten | de_DE |
| dc.title | Collaboration-Based Usability Training for Developers | de_DE |
| dc.type | talk | de_DE |
| dc.pubPlace | Stuttgart | de_DE |
| mci.document.quality | digidoc | en_US |
| mci.reference.pages | 285-291 | |
| mci.conference.sessiontitle | Verteiltes Lehren und Lernen in der Weiterbildung | de_DE |