Zur Kurzanzeige

dc.contributor.authorKlann, Markus
dc.contributor.editorThilo Paul-Stuevede_DE
dc.date.accessioned2017-11-22T14:51:20Z
dc.date.available2017-11-22T14:51:20Z
dc.date.issued2007
dc.identifier.isbn978-3-86068-319-4en_US
dc.identifier.urihttp://dl.gi.de/handle/20.500.12116/7450
dc.description.abstractThis paper suggests a specific theoretical understanding for the concept of wearable computing. This understanding is inspired by Polanyi’s theory of tacit knowledge and is also in line with a number of established theories on human-machine interaction. One way of stating tacit knowledge theory is that the capacity to carry out skilful human activities is at least partially implicit to their performance. The paper argues that the specific potential of wearable computing lies in integrating with such skilful activities and that their tacit character makes for a number of corresponding design challenges. A few major directions for addressing these challenges are outlined.de_DE
dc.language.isoende_DE
dc.publisherVerlag der Bauhaus-Universität Weimarde_DE
dc.relation.ispartofMensch & Computer 2007 Workshopbandde_DE
dc.titleDesign Challenges for Wearable Computingde_DE
dc.typeworkshopde_DE
dc.pubPlaceWeimarde_DE
mci.document.qualitydigidocde_DE
mci.reference.pages125-128de_DE
mci.conference.sessiontitleNomandische und ,,Wearable''-Benutzungsschnittstellen-Entwurfs-und Evaluationsprinzipien für zukünftige Anwendungende_DE


Dateien zu dieser Ressource

Thumbnail

Zur Kurzanzeige