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dc.contributor.authorFischer, Patrick Tobiasde
dc.contributor.authorHornecker, Evade
dc.contributor.authorUmar, Adeebde
dc.contributor.authorAnusas, Mikede
dc.contributor.editorBoll, Susanne
dc.contributor.editorMaaß, Susanne
dc.contributor.editorMalaka, Rainer
dc.date.accessioned2017-11-22T14:54:44Z
dc.date.available2017-11-22T14:54:44Z
dc.date.issued2013
dc.identifier.isbn978-3-486-77856-4
dc.identifier.urihttp://dl.gi.de/handle/20.500.12116/7506
dc.description.abstractThe design of public interfaces follows other criteria as that of mobile or desktop applications. Performative elements enhance the interface and additional requirements of physical robustness are to be taken care of in the design process from the very start. Here, we report on how these two aspects impacted the design of a novel interface called PlazaPuck, created for everyday life on public plazas.en
dc.language.isoenen
dc.publisherOldenbourg Verlag
dc.relation.ispartofMensch & Computer 2013: Interaktive Vielfalt
dc.subjectUrban HCIde
dc.subjectpublic interfacesde
dc.subjectmedia facadesde
dc.titleUrban HCI: PlazaPuck - An unowned, moveable, public interfaceen
dc.typemuc: kurzbeitrag (poster)en
dc.pubPlaceMünchen
mci.document.qualitydigidoc
mci.reference.pages293-296de_DE
mci.conference.sessiontitleDemo- und Postersession der MuC und DeLFI Beiträgede_DE


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