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dc.contributor.authorRaab, Felixde_DE
dc.contributor.authorFuchs, Markusde_DE
dc.contributor.authorWolff, Christiande_DE
dc.contributor.editorReiterer, Harald
dc.contributor.editorDeussen, Oliver
dc.date.accessioned2017-11-22T14:59:19Z
dc.date.available2017-11-22T14:59:19Z
dc.date.issued2012
dc.identifier.isbn978-3-486-71990-1
dc.identifier.urihttp://dl.gi.de/handle/20.500.12116/7760
dc.description.abstractWe present "CodingDojo", a presentation platform with interactive tools and real-time feedback elements that are controlled by a smartphone to be used in typical academic teaching contexts. The system provides tools for source code presentation, discussion and different types of coding challenges. CodingDojo was evaluated in a University course about good coding practices where traditional presentation platforms would be limited in functionality. We received positive user experience rankings and feedback from participants, suggesting that the system should be further developed and tested in other courses.de_DE
dc.language.isoende_DE
dc.publisherOldenbourg Verlag
dc.relation.ispartofMensch & Computer 2012 – Workshopband: interaktiv informiert – allgegenwärtig und allumfassend!?
dc.subjectstudent feedbackde_DE
dc.subjectpresentation platformde_DE
dc.subjectinteractive systemde_DE
dc.subjectmobile devicesde_DE
dc.subjectsmartphone applicationde_DE
dc.subjectclean codede_DE
dc.subjectusabilityde_DE
dc.titleCodingDojo: Interactive Slides with Real-time Feedbackde_DE
dc.typesysdemode_DE
dc.pubPlaceMünchen
mci.document.qualitydigidoc
mci.reference.pages525-528de_DE
mci.conference.sessiontitleinter|aktion Demosessionde_DE


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