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dc.contributor.authorAssad, Oliver
dc.contributor.authorHermann, Robert
dc.contributor.authorLilla, Damian
dc.contributor.authorMellies, Björn
dc.contributor.authorMeyer, Ronald
dc.contributor.authorShevach, Liron
dc.contributor.authorSiegel, Sandra
dc.contributor.authorSpringer, Melanie
dc.contributor.authorTiemkeo, Saranat
dc.contributor.authorVoges, Jens
dc.contributor.authorWieferich, Jan
dc.contributor.authorHerrlich, Marc
dc.contributor.authorKrause, Markus
dc.contributor.authorMalaka, Rainer
dc.contributor.editorEibl, Maximiliande_DE
dc.date.accessioned2017-11-22T15:03:35Z
dc.date.available2017-11-22T15:03:35Z
dc.date.issued2011
dc.identifier.isbn978-3-486-71235-3en_US
dc.identifier.urihttp://dl.gi.de/handle/20.500.12116/7936
dc.description.abstractThe Parkinson’s disease is a neurodegenerative disorder with a range of symptoms such as slowness, rigidity, resting tremor (trembling), and an impairment of postural balance leading to disturbance of gait and falling. Continuous exercises are an effective strategy to maintain the patient’s movement abilities, slowing down the progression of the disease. Self-directed exercises in addition to supervised physiotherapy sessions are not only beneficial, but necessary. This paper presents an approach to support Parkinson’s disease patients in their daily exercises using the playful context of different motionbased digital games adapted from physiotherapy.de_DE
dc.language.isoende_DE
dc.publisherOldenbourg Verlagde_DE
dc.relation.ispartofMensch & Computer 2011: überMEDIEN|ÜBERmorgende_DE
dc.titleWuppDi! – Supporting Physiotherapy of Parkinson ́s Disease Patients via Motion-based Gamingde_DE
dc.typetalkde_DE
dc.pubPlaceMünchende_DE
mci.document.qualitydigidocde_DE
mci.reference.pages469-478de_DE
mci.conference.sessiontitleEntertainment Interfaces Trackde_DE


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