Auflistung nach Autor "Kocur, Martin"
Anzeige der Dokumente 1-8 von 8
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AudienceAR - Utilising Augmented Reality and Emotion Tracking to Address Fear of Speech
Hartl, Philipp; Fischer, Thomas; Hilzenthaler, Andreas; Kocur, Martin; Schmidt, Thomas
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HCI Lecture - Material for Teaching Human-Computer Interaction
Henze, Niels; Kocur, Martin; Schmidt, Albrecht; Schwind, Valentin; Wolf, Katrin
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How to Induce a Physical and Virtual Rubber Hand Illusion
Kalus, Alexander; Kocur, Martin; Henze, Niels; Bogon, Johanna; Schwind, Valentin
572-575 -
The Mood Game - How to use the player’s affective state in a shoot’em up avoiding frustration and boredom
Halbhuber, David; Fehle, Jakob; Kalus, Alexander; Seitz, Konstantin; Kocur, Martin; Schmidt, Thomas; Wolff, Christian
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SentiBooks: Enhancing Audiobooks via Affective Computing and Smart Light Bulbs
Ortloff, Anna-Marie; Güntner, Lydia; Windl, Maximiliane; Schmidt, Thomas; Kocur, Martin; Wolff, Christian
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Towards an Investigation of Avatars’ Sweat Effects during Physical Exertion in Virtual Reality
Kocur, Martin; Henze, Niels; Schwind, Valentin
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Towards an Investigation of Embodiment Time in Virtual Reality
Kocur, Martin; Roth, Daniel; Schwind, Valentin
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Utilizing the Proteus Effect to Improve Interactions using Full-Body Avatars in Virtual Reality
Kocur, Martin; Schwind, Valentin; Henze, Niels

