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dc.contributor.authorStröhlein, Georg
dc.contributor.editorZiegler, Jürgen
dc.date.accessioned2017-06-22T18:50:32Z
dc.date.available2017-06-22T18:50:32Z
dc.date.issued2004
dc.identifier.issn1618-162X
dc.description.abstractSummary Based on preceding work on a mobile learning scenario a mobile game like application, called “HistoBrick”, is being designed. It serves as a platform for exercises, assignments and self studies in combination with the higher education courseware on descriptive statistics. This paper focuses on the mobile application and ignores its embedding into a suitable Learning Management System (LMS). “HistoBrick” aims to provide a ubiquitous tool for learning about statistic distributions and their most important characteristic numbers. The didactical background is inspired by recent ideas about how learning works in the so-called constructivist setting, in general, and the findings of game-based learning, in particular.en
dc.language.isoen
dc.publisherOldenbourg Wissenschaftsverlag GmbH
dc.relation.ispartofi-com: Vol. 3, No. 2
dc.title“HistoBrick”: Mobile Edutainment into Descriptive Statistics („HistoBrick“: Mobiles Edutainment zur Deskriptiven Statistik)en
dc.typeText/Journal Article
dc.pubPlaceMünchen
mci.document.qualitydigidoc
mci.reference.pages53-56
mci.conference.sessiontitleresearch-article
gi.identifier.doi10.1524/icom.3.2.53.38338


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