Developing Multi-touch Software through Creative Destruction
Zusammenfassung
Tangible and Gesture-Based Interfaces are made possible by hardware like the Microsoft® Surface Device. Despite the commitment of big business, the killer application is yet to be found. To address this challenge, we investigate the innovation process. Against this background, a workshop was set up and conducted. The clarification of focuses during brainstorming is achieved by introducing a triad of innovation, which revealed potentials for entertaining multi-touch applications. We respond to these potentials with the custom-made solutions realized during our workshop.
- Vollständige Referenz
- BibTeX
Franke, I. S., Kammer, D., Groh, R., Happ, S., Steinhauf, J. & Schönefeld, F.,
(2010).
Developing Multi-touch Software through Creative Destruction.
Mensch & Computer 2010 Entertainment Interfaces Track.
(S. 45-51).
@inproceedings{mci/Franke2010,
author = {Franke, Ingmar S. AND Kammer, Dietrich AND Groh, Rainer AND Happ, Simone AND Steinhauf, Juliane AND Schönefeld, Frank},
title = {Developing Multi-touch Software through Creative Destruction},
booktitle = {Mensch & Computer 2010 Entertainment Interfaces Track},
year = {2010},
editor = {} ,
pages = { 45-51 },
publisher = {},
address = {}
}
author = {Franke, Ingmar S. AND Kammer, Dietrich AND Groh, Rainer AND Happ, Simone AND Steinhauf, Juliane AND Schönefeld, Frank},
title = {Developing Multi-touch Software through Creative Destruction},
booktitle = {Mensch & Computer 2010 Entertainment Interfaces Track},
year = {2010},
editor = {} ,
pages = { 45-51 },
publisher = {},
address = {}
}
| Dateien | Groesse | Format | Anzeige | |
|---|---|---|---|---|
| Franke_Kammer_Groh_etal_2010.pdf | 3.983Mb | Öffnen |
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Mehr Information
Datum: 2010
Sprache:
(en)
(en)
Typ: talk

