The death of a genre: self-driving cars and car racing video games
Zusammenfassung
Whilst self-driving cars have a long tradition in literature and movies, the role of self-driving cars in video games is quite unclear. The application presented in this paper is an early attempt to develop a car racing video game in the age of self-driving cars. Most likely, self-driving cars will cause the death of this genre, and thus our demo is meant as a thought-provoking contribution.
- Vollständige Referenz
- BibTeX
Dobberthin, J. & Wu, J.,
(2015).
The death of a genre: self-driving cars and car racing video games.
In:
Diefenbach, S., Henze, N. & Pielot, M.
(Hrsg.),
Mensch und Computer 2015 – Proceedings.
Berlin:
De Gruyter Oldenbourg.
(S. 451-453).
@inproceedings{mci/Dobberthin2015,
author = {Dobberthin, Jens AND Wu, Jian},
title = {The death of a genre: self-driving cars and car racing video games},
booktitle = {Mensch und Computer 2015 – Proceedings},
year = {2015},
editor = {Diefenbach, Sarah AND Henze, Niels AND Pielot, Martin} ,
pages = { 451-453 },
publisher = {De Gruyter Oldenbourg},
address = {Berlin}
}
author = {Dobberthin, Jens AND Wu, Jian},
title = {The death of a genre: self-driving cars and car racing video games},
booktitle = {Mensch und Computer 2015 – Proceedings},
year = {2015},
editor = {Diefenbach, Sarah AND Henze, Niels AND Pielot, Martin} ,
pages = { 451-453 },
publisher = {De Gruyter Oldenbourg},
address = {Berlin}
}
| Dateien | Groesse | Format | Anzeige | |
|---|---|---|---|---|
| Dobberthin_Wu_2015.pdf | 59.28Kb | Öffnen |
Haben Sie fehlerhafte Angaben entdeckt? Sagen Sie uns Bescheid: Feedback abschicken

